I've been building for iOS since 2013. I'm used to owning the whole life of an app — planning, building, App Store submission and support once it's live — and to leading the technical decisions along the way.
I've also sat on the other side of the table. I've prepared technical tests and interviewed developers, written commercial proposals, managed a small family insurance agency and taught a game-development course with Scratch. So I care about what an app has to achieve, not just how it's built.
I work remotely from Odemira, in Portugal's Alentejo, and I'm comfortable collaborating with clients in other time zones.